Card Examples

Heroes

Your main units, who will bring their Followers all over the Wasteland to complete Objectives and battle Monsters. Heroes each have special powers that can only be used a limited number of times per game.

Heroes_Tarot_Landscape-merged2

Settlements

Special tiles you can build across the Wasteland that give benefits in the form of resources, defenses, and new abilities. Some are terrain specific, others are Faction-specific, and they're built on the intersection of three tiles.

MW Settlements_merged9

Items

You'll need to use the Wasteland's resources to craft items that help you deal with Monsters and more complete Objectives. There are five subtypes of items, as well as a few unique things to salvage.

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Monsters

The big baddies, who'll stop at nothing to hunt down every human in the Wasteland. They come in three sizes - Huge, Gigantic, and Colossal - with unique stats and abilities.

MW Monsters Huge merged

Tales

At the start of every turn, the Fearless Leader (first player in the round) will draw and read a Tale that sets the tone for the turn. Each Tale is a snippet of life in the Wasteland, and comes with tough choices that can lead you to encounters, gain items and materials, or leave you with Bane that will influence your luck on future turns.

MW Tales_Tarot_Front-Merged8